WWE SuperCard: Game Modes Breakdown & Details

Season 3 Game Modes

The following is a complete list and details on all the Game Modes available in WWE SuperCard. You can click on the title of each game mode to access all the information and the latest updates on them.

Permanent Game Modes

Wild Mode (Exhibition)

The Exhibition Game Mode consists in short 1-2 minute battles where you engage with an opposing player’s deck using 4 Superstar cards, 2 Diva cards, and 2 Support cards. Each exhibition is played with a 2-out-of-3 falls format, and matches and can consist of Solo (one-on-one), Tag Team, or Divas type. You acquire cards for playing (2 if you win, 3 for a perfect win, 1 if you lose).
Wild Mode lets you use all your cards, together, in open competition. To put it another way, you can use Season 1, Season 2 and Season 3 cards in the same hand in any combination.

Ranked Mode (PVP)

Ranked Mode is an Exhibition mode that allows you to battle other players in real-time in a live environment where you have a limited amount of time to pick your card and then see the action unfold in the ring. As you play Ranked Mode, you’ll accumulate Trophies. The amount of Trophies depends on your opponent’s deck strength. If you lose, you’ll also lose Trophies based on that strength. Your Trophy amount is displayed on a leaderboard. You can view global rankings anytime, in addition to your rank and the rankings within your Team. At the end of every month, the top players in the game will be rewarded with Credits. [Read: Ranked + Wild Game Modes In Season 3]

Royal Rumble Mode

Royal Rumble, as part of Season 3, is a new 15-card on 15-card extravaganza where you battle another player to have the last card standing in the ring. In each round, you and your opponent play cards to battle. If you own the ring, you sacrifice a card to pick the type of match (Speed, Power, Toughness or Charisma) that’ll unfold. If you aren’t currently holding down the ring, you play a card to go up against opponent’s card. If your opponent doesn’t pick up an advantageous match type, he or she will lose the ring and your card will enter as the new victor. Holding the ring for a full round earns you one point. Having the last card standing gives you three points. The player with the most points wins, but there is a catch: ring-holder attributes drain as they go against new opponents. [Read: Royal Rumble Mode Launches with Season 3]

King of the Ring

In the King of the Ring Game Mode, matches are simulated. The player builds a deck of 8 superstars, 2 divas, and 4 support cards to determine his tier and rewards. Then the AI matches up the player with 14 other players with each match lasting 10 minutes and a gap of 50 minutes between each match. Half of the players of the deck is active and loses stamina and the other inactive half gains stamina. With decrease in stamina the stats of a card decrease as well, so the player might use energy cards obtained from the card picks to fill a card’s energy bar and the player might also use one or more stat boosts. After playing 45 matches the top 8 players move onto the contenders bracket. Rewards for participating in King of the Ring range from an Uncommon card to a WrestleMania card (depends on Deck Tier). [Read: Tips & Tricks for King of the Ring Success]

Money In The Bank (MITB)

The Money In The Bank Mode is a new experience that’ll task you with battling opponents, strategically climbing a ladder, and coming down with contracts that can be cashed in for uniquely-themed cards. Money in the Bank can be played multiple times a day and while the rewards will cycle on the reg, you can cash in your contracts whenever you want.

Weekly Events Game Modes (Single & Team Variants)

While Exhibition and King of the Ring are continuous game modes that can be played at any time, the following are recurrent events that happen weekly in rotation. In the Season 2 of the game, Team variants of all the Weekly Game Modes were introduced in addition to the regular single player counterpart.

People’s Champion Challenge (PCC)

In this week-long event, players or teams will choose between two WWE Superstars in a virtual match. Through competition in exhibition matches, players or teams will accumulate victory points for themselves while adding to the total point count of all other players who selected the same WWE Superstar. Competing against and defeating higher ranked opponents will help players obtain the highest number of points (1, 3, or 5 points). At the end of the week, players will gain access to high profile cards featuring the victorious WWE Superstar; the higher their rank based on point total, the more lucrative the reward.

Road to Glory (RTG)

An event that allows players or teams to use a large deck of 20 Superstars and Divas to acquire top cards. Unlike the People’s Champion event you’re not competing directly with other players, but playing against the clock. Matches take place in four rounds, with each round dealing four cards to both players. Beat opponents to earn points in each stage to acquire a new card of the contested rarity level and advance up to the next reward.

Ring Domination (RD)

You and an opponent take turns placing down cards on the event’s special nine-square board in a competition to control the most squares. To control a square, you need to either (a) play a card on an empty square with no adjoining opponent cards or (b) challenge an opposing card by placing one of yours in an adjoining spot. If your card’s alignment arrow faces the opposing card, a card battle begins. The winner takes both squares. After you compete in a match, you win “pulls” that allow you to remove shards that obscure a reward. If you reveal the entire card, you win that reward. Pulling shards also nets you cards similar to how a traditional pick works.

References: Cat Daddy Games / 2K

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